Gamification stories

Trustwave to use gamification to train cybersecurity professionals
Fri, 25th Nov 2022
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cybersecurity
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recruitment
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gamification
The initiative aims to elevate skillsets, build camaraderie among cybersecurity teams, and attract new and diverse talent to the field.

Game-based learning to become $55 billion industry in next eight years
Wed, 12th Oct 2022
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ai
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e-learning
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vr
According to the research report, the global game-based learning market was valued at US$11.15 billion in 2021 and is expected to reach US$55.80 billion by 2030

Gamifying cybersecurity key to preventing attacks
Thu, 8th Jul 2021
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cybersecurity
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gamification
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cyber attacks
"Many CISOs have found it very effective to use ad-hoc gamification in pushing down ownership of cyber-risk management to individual risk owners."

NZ car retailers bringing test drives to a whole new level
Fri, 8th Nov 2019
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cartech
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xbox
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gamification
Local car retailers are converting a new SUV into an Xbox controller, allowing customers to experience the capabilities of the vehicle while inside a virtual environment.

Game on: Injecting retro fun back into channel promotions
Wed, 3rd Jul 2019
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channel rewards
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gamification
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dell
Ingram Micro and Dell Technologies have come up with the perfect reason for resellers to play retro arcade games at work.

Govt & Canterbury Uni pour $7m into gaming research
Fri, 17th May 2019
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gaming
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technology gifts
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university of canterbury
The funding will be used to boost the University of Canterbury’s Applied Immersive Gaming Initiative, which will research and accelerate public use of immersing gaming applications.

Could gamers be the best contenders for cybersecurity roles?
Mon, 9th Apr 2018
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cybersecurity
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mcafee
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gamification
Those entering the workforce that grew up playing video games may be best placed for cybersecurity roles.

Social enterprise develops game for learning sign language
Wed, 14th Mar 2018
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gaming
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technology gifts
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social enterprise
The game has passed the prototype stage, and SeeCom are currently doing research to produce the full game version.

Bored of health and safety? Vodafone now educates staff by gaming
Thu, 28th Sep 2017
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gaming
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it in healthcare
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technology gifts
H&S education is often put on the same ‘boring level’ as watching paint dry and the deliberations of the NZ election - but now it's in a game.

Fun for all ages: New study says yep, videogames are good for all Kiwis
Mon, 14th Aug 2017
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gaming
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technology gifts
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igea
A new report has dealt a blow to those in the anti-videogame club, showing that video and computer games have positive effects on the way Kiwis learn.

Google launches gamified digital citizenship programme
Fri, 9th Jun 2017
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online safety
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gamification
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google
"Be Internet Awesome provides materials educators and parents can use to help students learn about online safety in a fun and engaging way."

Schneider Electric: Enhancing data center performance, gamefully
Sun, 4th Jun 2017
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data centre maintenance / management
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power / energy
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schneider electric
Since technology and cost aren’t a hurdle, I want to talk about the next lump in the road; people.

Gamification: Cybersecurity's secret spice for effective employee training
Tue, 23rd May 2017
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firewall
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network management
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it training
“Gamifying will help make the training process more exciting and engaging for employees, increasing employee awareness of cybersecurity practices."

Recharging robots with stories and teamwork in term 2
Mon, 22nd May 2017
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e-learning
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gamification
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edtech
A chance to try a new gamification tool that encourages collaboration. Can you save the droid before his power cells are permanently drained?

Kiwi company takes exergaming to new heights
Mon, 16th May 2016
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innovation
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gamification
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springfree trampolines
Childhood obesity is the focus of new Kiwi trampoline innovation designed to get children more active through fun games.